Bleach Immortal Soul Banner Schedule -
The developers have officially announced that the service for BLEACH: Immortal Soul will terminate on April 20, 2026 . Please take this into account when planning any long-term investments or purchases. Understanding the Server Timeline
Note: Gacha schedules are region-specific (Global vs. Asia) and subject to hotfixes. The following is based on standard cyclical patterns and recent developer roadmaps as of late 2024 into early 2025.
– The first true UR banner. A frontline tank with strong damage over time (DoT).
Sosuke Aizen (UR - Fake Karakura) – A premier damage dealer capable of stealing enemy buffs and shredding defenses. bleach immortal soul banner schedule
Every 2 weeks (approx. 14 days), a new limited banner or a major rerun event starts. Rate-Up Banners:
Unlike many modern gacha games that run identical global events simultaneously, Bleach: Immortal Soul utilizes a . Your individual banner schedule depends entirely on how many days your specific server has been active.
The most complete record of the original banner sequence comes from community archiving. A detailed forum post on preserved the exact lineup of events and banners for a fresh server . Below is a translated, expanded version of that release schedule. All day counts refer to the server age (e.g., “Day 1” = the very first day of that server’s life). The developers have officially announced that the service
— A meta-defining character who loops his Rage Attack when enemies are controlled. Month 3: Power Creep Accelerates
Soi Fon (UR) – A mastery-skill reliant assassin capable of instantly deleting squishy targets.
and return events occur later in the timeline for players who missed the initial release. Complete Chronological Banner Schedule Asia) and subject to hotfixes
Here is the
Never pull on a limited banner unless you have at least 22,000 Soul Jades. This ensures you hit the milestone rewards that give guaranteed character shards. Stopping halfway wastes your resources.
– A meta-defining tank that revives upon death, frustrating opponents in PvP.
Essential for continuous crowd control and high-damage AoE loops.




