Change sprite properties like names, visibility, size, and direction.
Let’s build a quick starter script to see how the blocks interact. We will make the Scratch Cat move forward, say hello, and play a sound when the project starts.
The Stage is where your project physically comes to life. It runs on an X/Y grid coordinate system: X: 0, Y: 0 Horizontal Bounds (X): -240 (left) to 240 (right) Vertical Bounds (Y): -180 (bottom) to 180 (top) scratchmitedu-projects-editor-tutorial-getstarted
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. Naming & Saving Scratch Projects and Managing 'My Stuff'
Now that you understand the basic flow of the Scratch editor, the best way to learn is by experimenting. Change sprite properties like names, visibility, size, and
Let's apply the knowledge. We are building a "Chase the Star" game.
In the bottom right corner, click Choose a Backdrop to move your sprite from a plain white screen to a castle, outer space, or an underwater world. 4. Saving and Sharing Your Work Once you are happy with your creation: The Stage is where your project physically comes to life
Move your mouse to the blue cat head icon in the Sprite Pane ().
If it's (1), I will fetch the live page and analyze it. If (2), paste the content (or attach) and I'll review that exact text. Which do you want?