Rtgi 01702 Release Fix |verified| Site

: Ensure you are using a compatible version of ReShade. While 4.9.1 was common at the time of release, many users now recommend ReShade with Full Add-on Support to avoid depth buffer glitches.

To permanently solve your RTGI rendering bugs, follow this structural diagnostic procedure. Step 1: Isolate the Problem with DisplayDepth

A completely blank, blue, or gray screen when viewing the lighting debug channel. rtgi 01702 release fix

: Improved how light bounces off transparent or semi-opaque surfaces, preventing the "glowing" artifact sometimes seen on water or glass textures.

Higher values allow light to bounce further but increase noise. 3 or 4 Determines ray count. Keeping this low saves massive FPS. Steps Amount 8 to 12 : Ensure you are using a compatible version of ReShade

The update (released October 30, 2020) is a beta version of Pascal Gilcher's Ray Traced Global Illumination shader for ReShade. This specific version was widely adopted by modding communities for its balance of performance and visual quality in titles like Red Dead Redemption 2 and Skyrim . Core Fixes & Performance Tips

Make sure the MartyMcFlyRTGI.fx file is in the Shaders folder and corresponding textures are in Textures . 3. Fixing In-Game Issues (Depth Buffer) Step 1: Isolate the Problem with DisplayDepth A

Once the 0.17.02 fix is active, you may need to balance your settings to regain lost frame rates. Ray tracing through a post-processing layer is incredibly heavy on the GPU. Setting Name Recommended Value Impact on Performance High impact; controls clean lighting resolution. Ray Steps Medium impact; dictates how far light travels. Temporal Blending

Blur algorithms smear the depth information, leading to horrific ghosting trails behind moving objects.

Bug fix / Regression

While using Pascal Gilcher’s revolutionary ReShade RTGI (Ray Traced Global Illumination) shader, many users run into configuration issues across different build numbers. Whether you are running an older branch (like the classic v0.17 to v0.23 series) or the newest iMMERSE Pro iterations, getting the depth data streaming correctly is essential to unlocking hyper-realistic diffuse lighting, ambient occlusion, and specular bounce.