Raft V1.1.01 Beta

While there is no official "v1.1.01 Beta" release for the original (by Redbeet Interactive), the game is currently in a Beta branch cycle

This was a major focus during the Beta phase. Updates around this time improved server connectivity and fixed a bug where the raft would appear to "desync" or split apart for clients joining a host.

So here is my final bug report for Raft v1.1.01 Beta: Raft v1.1.01 Beta

The faster you can harvest deep-sea wreckage, the quicker you can craft the automated defenses needed for the toxic drift zones.

Fixed a persistent glitch where the engine sound or sail flapping audio would continue playing even after being turned off. How to Access the Beta Branch on Steam While there is no official "v1

Fixed a bug where seagulls would phase through glass roofs to steal crops.

: Actions like hooking debris or shooting a bow are now calculated server-side, reducing latency issues for clients with slower internet connections. Fixed a persistent glitch where the engine sound

Adjusted collision boxes for advanced purifiers and large storage units to allow for tighter, cleaner base layouts.

Improved network tracking for the plastic hook, reducing instances where clients miss floating debris.