Aescripts Ft-uvpass Bundle V5.5.1a For After Ef... ((full)) Jun 2026

The is a toolkit for Adobe After Effects that allows motion designers and VFX artists to re-texture 3D objects and create masks directly in post-production. By using specific data passes rendered from 3D software, you can skip re-rendering the entire scene just to change a logo or adjust a specific area. Bundle Components This bundle typically includes two primary tools:

The ft-UVPass Bundle is priced at $49.99, making it accessible to independent artists and small studios. For those who need only basic UV mapping functionality, the free version of the plugin is still available (often called “ft-UVPass Basic”), though with fewer features.

In your 3D software (Cinema 4D, Blender, etc.), render a 32-bit (TIFF/EXR) UV pass and/or a Position Pass (PPass). High bit-depth is crucial to avoid pixelation, as these passes store precise coordinate data rather than colors.

Isolating a specific character or object from a 3D render for color grading usually requires multiple render passes. With ft-PPass2Matte , you can generate a matte based on the object's location in 3D space. AEScripts ft-UVPass Bundle v5.5.1a for After Ef...

For more details or to manage your license, you can visit the official product page on aescripts.com. ft-UVPass Bundle - aescripts.com

Allows you to apply 2D textures directly onto a 3D render, perfectly following the geometry, movement, and deformation of the original 3D object.

: Includes a "Keep UV Pass Alpha" flag to ensure complex edges and transparencies stay clean without accidental matte bleeding. Understanding the Technical Workflow The is a toolkit for Adobe After Effects

Any professional 3D software that allows you to render out a "UV/ST" map and a "World Position Pass." This includes Blender, Cinema 4D, Maya, 3ds Max, Houdini, and Redshift.

Create complex mattes based on the position of 3D objects, which is far more accurate than traditional rotoscoping or tracking. Practical Applications

To utilize v5.5.1a effectively, ensure your workstation meets the following requirements. For those who need only basic UV mapping

Client requests a design layout or text adjustment on a 3D surface.

In the Effect Controls panel, select your UV pass layer as the coordinate source. Choose the Red and Green channels for the U and V coordinates. Your texture will instantly wrap around your 3D object. Why Motion Designers Need This Tool Massive Time Savings

9.5/10 – A non-negotiable tool for the modern After Effects pipeline.

Instead of waiting for a 10-minute 3D render to check a texture change, you can see the result instantly in After Effects.

Previous versions of ft-UVPass suffered from the "purple screen of death" when MFR was enabled in AE 2023+. Version 5.5.1a specifically patches the that occurred during frame caching. You can now keep MFR on without crashing.